-- MOD Description
-- Author: javier
-- DateCreated: 4/30/2014 11:44:50 AM
--------------------------------------------------------------

Suppor unit like generals, put side by side with other units. Adds the Sniper in industrial era, in modern era: Modern Sniper,  AT (Antitank) Sniper, as a ranged unit. Use it for recon and support unit, good for attack, bad defending, so protect them or hit and run. The sniper has 1 moves. 

Can enter in all terriories not in war.

--- PROMOTIONS --- 
Specific:
1. Bad for attack cities, ships and melee combat. (all) 
2. Headshot: bonus vs mounted, ranged, gun, melee and recon units. (all) 
3. AntiTank: bonus vs armor and tanks. (only AT Sniper) 
4. Very weak defending themselves. (all)
5. Support adjacents units.

>>> TECH <<< 
1. <Type>UNIT_SNIPER</Type>
<PrereqTech>TECH_RIFLING</PrereqTech>
<ObsoleteTech>TECH_PLASTIC</ObsoleteTech>

2. <Type>UNIT_MODERN_SNIPER</Type>
<PrereqTech>TECH_PLASTIC</PrereqTech>

3. <Type>UNIT_AT_SNIPER</Type>
<PrereqTech>TECH_BALLISTICS</PrereqTech>

>>> TO DO <<< 
1. Balance, please suggest.
2. AI tests.

Sugestions? 
Example:
1. Invisible for some units? (like submarine) 
2. Paradrop?

*** IMPORTANT SO YOU CAN SEE ANIMATIONS AND SOUNDS ***

NOTE: You dont need to make this, if you have and make this for the  R.E.D. Modpack Mod or others mods...

Download here: https://www.dropbox.com/s/gjecumdr43hjudu/Edited_Animations-v2.7.zip?dl=0

1. Use the "Copy Edited_Animations" folder inside mod folder:
C:\Users\[username]\Documents\My Games\Sid Meier's Civilization 5\MODS\Acehart Snipers (v [1])\

2. Please put the folder and contents "Edited_Animations" to the install dir:
C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization v\Assets\Units\
and replace the files.

3. Added some effects, please put the "civ5artdefines_viseffects.xml" to the install dir:
C:\Program Files (x86)\Steam\steamapps\common\sid meier's civilization v\resource\Common\
and replace it.

[h1]>>> For Errors, Bugs and Crahses: <<<[/h1]

You can report in Github: https://github.com/JavierCanon/Acehart-Civilization-V-MODS/issues

1. Enable logs in config.ini 
Location: 
C:\Users\[Uername]\Documents\My Games\Sid Meier's Civilization 5
2. Enable in [DEBUG] section:
; Enable the logging system
LoggingEnabled = 1
; Show combat debugging overlays
CombatDebug = 1
3. Play a NEW game enabling the mods.
4. Check the logs folder:
C:\Users\[username]\Documents\My Games\Sid Meier's Civilization 5\Logs
5. Share or post the Database.log file.

(http://forums.civfanatics.com/showthread.php?t=487482)

*** CREDITS ***
I use art and ideas from others mods:
Danrell (Civ5 WWII Unit Pack 16 : Paratrooper - R.E.D. Modpack).
Spencerhart.
Harald B. for the original concept, and Skirmisher Icon.
All Modders.